connectivity Landscape modeling Simulations Catchment Cascades Storage Graph-theory Environmental change Geomorphic systems Central british-columbia Southern french alps Delivery problem Alluvial fans (dis)connectivity
Adaptation Climate change vulnerability governance resilience Scenario planning Capacity Sea-level rise Change impacts El-nino Pacific Coastal hazards Envision Coastal futures Oregon coast Tillamook county Wave climate Water levels
Agent-based modelling connectivity GIS Walking Land-use Optimization transportation Bio-inspired algorithm Associations Transit Generative design Automated subdivision Urban residential layout design Genetic-algorithm
Simulation Agent-based modeling Consumer Behavior systems Attitudes Metaanalysis Planned behavior Pro-environmental behavior Collection Recycling Municipal solid waste Deposit-return program End-of-life product flow Solid-waste management Recycling behavior Cycle assessment
Dynamics Social-ecological systems Adaptive Behavior Savanna Coupled human Forest Cover Landscapes Environment interactions Firewood collection Bushbuckridge Kruger-to-canyon biosphere Goal-oriented action planning Goap Mars Birrea subsp caffra Fuelwood use
Agent-based model contamination Infections transmission Acquisition Clostridium-difficile Resistant staphylococcus-aureus Surfaces Queueing theory Pathogen transfer and decay Environment-host contact Health care contact process Model framework Health-care workers High-touch Hands
Agent-based modelling Adoption knowledge diffusion Increasing Returns policy design Model Feed-in tariff Spillovers Determinants Renewables Deployment policy Technology specificity Application specificity Solar pv Demand-pull policies Climate targets
Individual-based model Animal movement patterns behaviour Landscapes Home ranges Random-walks Abundance estimation Heterodon simus Method Radio-telemetry Southern hognose snake Snake Edges Common
behavior Decision-Making Animal movement Foraging Foraging behavior Antipredator behavior Individual-based model Habitat selection Individual behavior Woodland caribou Hunting mode Predator-prey interactions Non-consumptive effects Conditioned fear
Agent-based modelling Complex networks Social networks epidemics Infection demographics Computational epidemiology information Influenza disease Outbreaks Pandemic influenza Strategies United-states Synchrony Boolean networks Discrete-time simulation