DEVS modelling and simulation of human social interaction and influence
Authored by Youssef Bouanan, Gregory Zacharewicz, Bruno Vallespir
Date Published: 2016
DOI: 10.1016/j.engappai.2016.01.002
Sponsors:
SICOMORES
French DGA
Platforms:
C++
DEVS
CD++
Model Documentation:
Other Narrative
Pseudocode
Model Code URLs:
Model code not found
Abstract
The social influence is at the centre of consideration in social
science. In industrial engineering, although the enterprise has reached
the age of the electronic communication, the human direct communication
is not sufficiently considered even if it remains critical communication
vector to transmit information. The idea is to predict some human
attributes behaviour that will help enterprise to make efficient
decision. The research in the domain gives significant results but the
impact of information on individuals within a social network is, mostly, statically modelled where the dynamic aspect is not frequently tackled.
The individual's reaction to a change within an organisation or
ecosystem (implementation of a new system, new security
instructions...etc.) is not always rationale. The opinion of individuals
is influenced by information gathered about the attributes of the
technology from other members of their social network. In addition, the
works about modelling and simulation of the population's reactions to an
event do not use explicit specification languages to support their
models. A behavioural specification model is one critical missing link.
Adding a clear behavioural model can help for specification verification
and reuse. From literature, the DEVS formalism (Discrete EVent system
Specifications) appears to be general enough to represent such dynamical
systems (Zeigler et al., 2000). It provides operational semantics
applicable to this domain. The contributions of this work are dynamic
models of individuals using low-level language to simulate the
propagation of information among a group of individuals and its
influence on their behaviour. In more detail, we define a set of models
of individuals characterized by a set of state variables and the mesh
between the individuals within a social network. Then, we introduce the
information diffusion based on epidemic spreading algorithms and we
transpose them into the case of the message propagation in a social
network. Finally, a basic scenario is used to give a beginning of
validation to our models using a platform based on DEVS formalism. (C)
2016 Elsevier Ltd. All rights reserved.
Tags
behavior
networks
environment
Framework
System specification formalism