An Agent-Based Pedestrian and Group Dynamics Model Applied to Experimental and Real-World Scenarios
Authored by Giuseppe Vizzari, Lorenza Manenti, Kazumichi Ohtsuka, Kenichiro Shimura
Date Published: 2015
DOI: 10.1080/15472450.2013.856718
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Abstract
Pedestrian simulation is a consolidated area of application in which
agent-based models are often employed; successful case studies are
described in the literature and commercial, off-the-shelf simulators are
commonly employed by decision makers and consultancy companies. Most
state-of-the-art models, however, generally do not consider the explicit
representation of pedestrians aggregations (groups) and their
implications on the overall system dynamics. This work is aimed at
discussing the relevance and significance of this research effort with
respect to the need of empirical data about the implication of the
presence of groups of pedestrians in different situations (e.g., changing density, spatial configurations of the environment). The
article describes an agent-based model encompassing both traditional
individual motivations (i.e., tendency to stay away from other
pedestrians while moving toward the goal) and a simplified mechanism
considering the cohesion effects related to the presence of groups in
the crowd. The model is tested in a simple scenario to evaluate the
implications of some modeling choices and the presence of groups in the
simulated scenario. Moreover, the model is applied in a real-world
scenario characterized by the presence of organized groups as an
instrument for crowd management. Results are discussed and compared to
experimental observations and to data available in the literature.
Tags
Simulation
Crowds