The role of noise in the spatial public goods game
Authored by Marco Alberto Javarone, Federico Battiston
Date Published: 2016
DOI: 10.1088/1742-5468/2016/07/073404
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Abstract
In this work we aim to analyze the role of noise in the spatial public
goods game, one of the most famous games in evolutionary game theory.
The dynamics of this game is affected by a number of parameters and
processes, namely the topology of interactions among the agents, the
synergy factor, and the strategy revision phase. The latter is a process
that allows agents to change their strategy. Notably, rational agents
tend to imitate richer neighbors, in order to increase the probability
to maximize their payoff. By implementing a stochastic revision process, it is possible to control the level of noise in the system, so that even
irrational updates may occur. In particular, in this work we study the
effect of noise on the macroscopic behavior of a finite structured
population playing the public goods game. We consider both the case of a
homogeneous population, where the noise in the system is controlled by
tuning a parameter representing the level of stochasticity in the
strategy revision phase, and a heterogeneous population composed of a
variable proportion of rational and irrational agents. In both cases
numerical investigations show that the public goods game has a very rich
behavior which strongly depends on the amount of noise in the system and
on the value of the synergy factor. To conclude, our study sheds a new
light on the relations between the microscopic dynamics of the public
goods game and its macroscopic behavior, strengthening the link between
the field of evolutionary game theory and statistical physics.
Tags
Evolution
Cooperation
Opinion dynamics
networks
conformity
Physics