BALANCING AGAINST THREATS IN INTERACTIONS DETERMINED BY DISTANCE AND OVERALL GAINS
Authored by Matus Halas
Date Published: 2018
DOI: 10.1142/s0219525918500121
Sponsors:
No sponsors listed
Platforms:
C#
Model Documentation:
Other Narrative
Mathematical description
Model Code URLs:
https://www.comses.net/codebases/4559/releases/1.2.0/
Abstract
Actors in the Prisoner's Dilemma agent-based model presented here decide
between cooperation and defection in binary interactions determined by
distance and overall gains. The paper thus tries to answer one of the
fundamental questions of international politics: how does cooperative
behavior perform in an environment governed by power and location? Two
kinds of noise and the reward for mutual cooperation oscillating between
temptation and punishment payoffs with a variable speed were added
similarly like few completely new strategies inspired by foreign policy
behavior of states. The initial success of generous reciprocal altruists
is no surprise, but the lacking relationship between frequency of
interactions and cooperativeness at the level of pairs already suggests
some similarity with the system of states. Yet, the most important
outcome is victory of the balance of threat strategy in all reruns with
a heterogeneous pool of actors, despite the fact that this strategy was
one of the least cooperative ones. At the same time, rules pre-selected
by their success in the homogeneous and cooperative environment were
still able to sustain intensive cooperation among themselves even within
the heterogeneous pool of strategies.
Tags
Agent-based model
Simulation
Complexity
Cooperation
Violence
balancing
prisoner's dilemma
Prisoners-dilemma
International-relations
Politics
European-union
Tit-for-tat
Toroid
Anarchy