Interactive simulation of local interactions in dense crowds using elliptical agents
Authored by Sahil Narang, Andrew Best, Dinesh Manocha
Date Published: 2017
DOI: 10.1088/1742-5468/aa58ab
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Abstract
We present a practical approach for interactive crowd simulation based
on elliptical agents. Our formulation uses a biomechanically accurate
pedestrian representation to simulate different local interactions,
including backpedaling, side-stepping, and shoulder-twisting. We present
an efficient algorithm for local navigation and collision avoidance
among multiple elliptical agents using velocity obstacles. Furthermore,
we describe techniques to link the orientation of each elliptical agent
to its velocity to automatically generate turning and lateral movements.
In practice, our approach can simulate dense crowds of hundreds of
pedestrians at interactive rates on a single CPU core. We highlight the
performance in complex scenarios and validate our simulation results by
comparing with real-world crowd videos and experiments.
Tags
Agent-based models
Model
Pedestrian dynamics
Environments
Avoidance
Traffic and crowd dynamics