Modeling pedestrian evacuation by means of game theory
Authored by Dongmei Shi, Wenyao Zhang, Binghong Wang
Date Published: 2017
DOI: 10.1088/1742-5468/aa68b3
Sponsors:
Chinese National Natural Science Foundation
Platforms:
No platforms listed
Model Documentation:
Other Narrative
Mathematical description
Model Code URLs:
Model code not found
Abstract
Pedestrian evacuation is studied based on a modified lattice model. The
payo. matrix in this model represents the complicated interactions
between selfish individuals, and the mean force imposed on an individual
is given by considering the impacts of neighbors, walls, and defector
herding. Each passer-by moves to his selected location according to the
Fermi function, and the average velocity of pedestrian flow is defined
as a function of the motion rule. Two pedestrian types are included:
cooperators, who adhere to the evacuation instructions; and defectors,
who ignore the rules and act individually. It is observed that the
escape time increases as fear degree increases, and the system remains
smooth for a low fear degree, but exhibits three stages for a high fear
degree. We prove that the fear degree determines the dynamics of this
system, and the initial density of cooperators has a negligible impact.
The system experiences three phases, a single phase of cooperator, a
mixed two-phase pedestrian, and a single phase of defector sequentially
as the fear degree upgrades. The phase transition has been proven
basically robust to the changes of empty site contribution, wall's
pressure, and noise amplitude in the motion rule. It is further shown
that pedestrians derive the greatest benefit from overall cooperation,
but are trapped in the worst situation if they are all defectors.
Tags
Simulation
Agent-based models
behavior
Dynamics
Nonlinear dynamics
exit selection
evolutionary
Choice
Impact
Stations
Game
theory
Traffic and crowd dynamics