GLODERS-S: a simulator for agent-based models of criminal organisations

Authored by Giulia Andrighetto, Luis Gustavo Nardin, Aron Szekely

Date Published: 2017

DOI: 10.1007/s12117-016-9287-y

Sponsors: European Union

Platforms: Java

Model Documentation: Other Narrative Flow charts

Model Code URLs: https://github.com/LABSS/gloderss

Abstract

Computer simulation has recently been recognised by criminologists as a useful tool for bridging the gap between theoretical and empirical analyses of organised crime and for supplementing their weaknesses. GLODERS-S is an innovative and configurable agent-based simulator specialised in reproducing the dynamics of a specific type of criminal organisations: protection racketeering groups. The simulator adopts an event-based approach that provides a more realistic operation of the agents, which integrated with its configurability provides policy-makers with a highly flexible platform for analysing multiple scenarios and assessing policies to counter organised crime. In this paper, we describe the principles of the simulator design, its features and limitations, and possible applications.
Tags
burglary systems Agent-based simulation Gloders-s Protection racketeering Criminal organisations