GLODERS-S: a simulator for agent-based models of criminal organisations
Authored by Giulia Andrighetto, Luis Gustavo Nardin, Aron Szekely
Date Published: 2017
DOI: 10.1007/s12117-016-9287-y
Sponsors:
European Union
Platforms:
Java
Model Documentation:
Other Narrative
Flow charts
Model Code URLs:
https://github.com/LABSS/gloderss
Abstract
Computer simulation has recently been recognised by criminologists as a
useful tool for bridging the gap between theoretical and empirical
analyses of organised crime and for supplementing their weaknesses.
GLODERS-S is an innovative and configurable agent-based simulator
specialised in reproducing the dynamics of a specific type of criminal
organisations: protection racketeering groups. The simulator adopts an
event-based approach that provides a more realistic operation of the
agents, which integrated with its configurability provides policy-makers
with a highly flexible platform for analysing multiple scenarios and
assessing policies to counter organised crime. In this paper, we
describe the principles of the simulator design, its features and
limitations, and possible applications.
Tags
burglary
systems
Agent-based
simulation
Gloders-s
Protection racketeering
Criminal organisations