Simulation for Interpretation: A Methodology for Growing Virtual Cultures
Authored by Martin Neumann, Ulf Lotzmann
Date Published: 2017
DOI: 10.18564/jasss.3451
Sponsors:
European Union
Platforms:
Repast
Model Documentation:
Other Narrative
Model Code URLs:
Model code not found
Abstract
Agent-based social simulation is well-known for generative explanations.
Following the theory of thick descriptionwe extend the generative
paradigm to interpretative research in cultural studies. Using the
example of qualitative data about criminal culture, the paper describes
a research process that facilitates interpretative research by growing
virtual cultures. Relying on qualitative data for the development of
agent rules, the research process combines several steps: Qualitative
data analysis following the Grounded Theory paradigm enables concept
identification, resulting in the development of a conceptual model of
the concept relations. The software tool CCD is used in conceptual
modelling which assists semi-automatic transformation in a simulation
model developed in the simulation platform DRAMS. Both tools preserve
traceability to the empirical evidence throughout the research process.
Traceability enables interpretation of simulations by generating a
narrative storyline of the simulation. Thereby simulation enables a
qualitative exploration of textual data. The whole process generates a
thick description of the subject of study, in our example criminal
culture. The simulation is characterized by a socio-cognitive coupling
of agents' reasoning on the state of the mind of other agents. This
reveals a thick description of how participants make sense of the
phenomenology of a situation from the perspective of their world-view.
Tags
Agent-based modelling
Norms
qualitative data
Social-sciences
Interpretative research process
Generative
social science
Thick description
Cultural studies