HIERARCHICAL OBJECT-ORIENTED DESIGN OF A CONCURRENT, INDIVIDUAL-BASED, MODEL OF A PELAGIC TUNICATE BLOOM

Authored by P LAVAL

Date Published: 1995

DOI: 10.1016/0304-3800(94)00092-v

Sponsors: French National Center for Scientific Research (CNRS)

Platforms: CALIFE Ada

Model Documentation: Other Narrative Flow charts

Model Code URLs: Model code not found

Abstract

This paper stresses the importance of software engineering techniques for ecological modeling. The `'object'' paradigm has changed the way ecologists now view computer modeling, but the power and flexibility of the object approach call for a rigorous methodology. The interest of the HOOD method (first developed for the space industry) is shown on an ecological example, which uses Artificial Life techniques to simulate the development of a Tunicate bloom.
Tags
Simulation systems growth Population-dynamics