HIERARCHICAL OBJECT-ORIENTED DESIGN OF A CONCURRENT, INDIVIDUAL-BASED, MODEL OF A PELAGIC TUNICATE BLOOM
Authored by P LAVAL
Date Published: 1995
DOI: 10.1016/0304-3800(94)00092-v
Sponsors:
French National Center for Scientific Research (CNRS)
Platforms:
CALIFE
Ada
Model Documentation:
Other Narrative
Flow charts
Model Code URLs:
Model code not found
Abstract
This paper stresses the importance of software engineering techniques
for ecological modeling. The `'object'' paradigm has changed the way
ecologists now view computer modeling, but the power and flexibility of
the object approach call for a rigorous methodology. The interest of the
HOOD method (first developed for the space industry) is shown on an
ecological example, which uses Artificial Life techniques to simulate
the development of a Tunicate bloom.
Tags
Simulation
systems
growth
Population-dynamics