Comparing Virtual and Physical Robotics Environments for Supporting Complex Systems and Computational Thinking
Authored by Uri Wilensky, Matthew Berland
Date Published: 2015
DOI: 10.1007/s10956-015-9552-x
Sponsors:
No sponsors listed
Platforms:
VBOT
Model Documentation:
Other Narrative
Model Code URLs:
Model code not found
Abstract
Both complex systems methods (such as agent-based modeling) and
computational methods (such as programming) provide powerful ways for
students to understand new phenomena. To understand how to effectively
teach complex systems and computational content to younger students, we
conducted a study in four urban middle school classrooms comparing
2-week-long curricular units-one using a physical robotics participatory
simulation and one using a virtual robotics participatory simulation. We
compare the two units for their effectiveness in supporting students'
complex systems thinking and computational thinking skills. We find that
while both units improved student outcomes to roughly the same extent, they engendered different perspectives on the content. That is, students
using the physical system were more likely to interpret situations from
a bottom-up ({''}agent{''}) perspective, and students using the virtual
system were more likely to employ a top-down ({''}aggregate{''})
perspective. Our outcomes suggest that the medium of students'
interactions with systems leads to differences in their learning from
and about those systems. We explore the reasons for and effects of these
differences, challenges in teaching this content, and student learning
gains. The paper contributes operationalizable definitions of complex
systems perspectives and computational perspectives and provides both a
theoretical framework for and empirical evidence of a relationship
between those two perspectives.
Tags
Participatory simulations
Program
Learn