Fish schools: PDES simulation and real time 3D animation
Authored by R Suppi, D Fernandez, E Luque
Date Published: 2004
Sponsors:
Generalitat de Catalunya
Platforms:
C
OpenGL
GCC
Model Documentation:
Other Narrative
Flow charts
Model Code URLs:
Model code not found
Abstract
The present work outlines the results of the Parallel Discrete Event
Simulation (PDES) and advanced animation techniques for solving an
individual based model: Fish Schools. On the one hand, this type of
model cannot be solved through analytical methods, thus simulation
techniques are necessary. Due to the high computing capacity necessary
for solving middle-high size problems, distributed simulation is the
most adequate technique. On the other hand, high quality animation from
high volume data can only be developed using advanced animation
techniques. In the present paper, we present a software infrastructure
for high quality animation from PDES simulation data as a useful and low
cost tool for the study and analysis of biologically inspired models.
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