SYLVOPAST: a multiple target role-playing game to assess negotiation processes in sylvopastoral management planning

Authored by M Etienne

Date Published: 2003-03

Sponsors: No sponsors listed

Platforms: CORMAS

Model Documentation: UML Other Narrative Flow charts

Model Code URLs: Model code not found

Abstract

After a brief description of the framework of the model developed to simulate vegetation dynamics, fire propagation and agents' behaviour, the role-playing game rules are presented and related to the different points they are supposed to deal with: climatic hazard, animal grazing, forest management, grazing duty, financial support. The results of several sets of game sessions are analysed according to markers based on the main stakeholders viewpoints, leading to an evaluation of the negotiation process and to the way land was structured as a result of a step-by-step compromise between the players. General conclusions are drawn on how such type of role-playing games can provide a methodological framework to build up negotiation support tools and can be used with different kinds of persons.
Tags
Agent-based modelling Multi-agent system Negotiation Role-Playing Game sylvopastoral management